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Open Source Camera Manipulation GUI

  • Writer: Asporus
    Asporus
  • Aug 9, 2020
  • 1 min read

For this script, you will need a part named "CamPart" or you can change the variable to your desired part in workspace. Make sure the part is anchored, and transparent. This is a local script inside a screengui.



local Camera = game.Workspace.CurrentCamera
local Client = game.Players.LocalPlayer
local CameraPart = game.Workspace.CameraPart

repeat wait() until Client.Character

Camera.CameraType = "Scriptable"
Camera.CFrame = CameraPart.CFrame

There is also ways to make this rotate, and etc. Thats just using basic velocity math on your camera part though.

 
 
 

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©2020 by Asporus. Open Source Script Library.

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